![]() Load before any lighting, water or weather mods you have installed in your load order. If you are getting glowing or colored objects in your game after installing USSEP, also install this patch: This is not a bug that USSEP is responsible for as its an engine issue they cant touch, its up to Bethesda to fix and them only. You can read more about the importance of the patch and the sort of things it fixes here if you wish: īethesda has confirmed there is a rendering bug in the engine of the game on the Xbox version. Its unfortunate, but due to the fact I can't easily provide 'optional' files like I can on the Nexus, my options were to either not support the patch at all, which I won't do because of how important its fixes are, or force people to use it. The reason this mod uses the patch as a master file is to fix the broken Briarhearts from the vanilla game so they won't have invisible torsos any more when used with cloaks. This includes bugs which make some plot lines unable to be finished at all, cause your save file to slowly bloat and become unplayable, or just break the game entirely. The Unofficial Patch fixes thousands of bugs, including major gamebreaking bugs which Bethesda never touched. While the comments section may make it look bad, please note that none of those people reporting bugs have provided enough information to verify if the issue is repeatable, or if it is actually that patch and not something else they have installed which is causing the problem. ![]() REQUIRES UNOFFICIAL SKYRIM SPECIAL EDITION PATCH (USSEP)īethesda's website is broken and won't allow me to select it as a requirement but you MUST have that patch installed to have this mod, the plugin requires it. Sorry, probably should have done away with that before uploading, its a hold over from the original version of the mod made by the original author). You can turn the rougher cloak into a nicer cloak at that (also needs the book in your inventory. To make the nicer cloaks, make a rougher cloak of the type you want (eg white), and 1 linen wrap to Dragonsreach and use the Spinning Wheel there. ![]() Once you have that, the rougher cloaks can be made at a tanning rack if you have the book in your invnetory, and they take 2 linen wraps. You need the Fryssa the Wide's Nordic Tailoring book which you can find around the world or at shops, or you can make it at a tanning rack for 2 rolls of paper and 1 leather. Dragonborn support will be coming in a later version), as well as variations for other factions such as multiple styles of guard cloaks for each hold, and cloaks for other groups in the game as well, such as a design for dark elves and bosmer.Īll the generic cloaks (non faction, non unique) are craft-able. There are also cloaks that you can find for each faction from the base game (plus dawnguard. If you wish for a hint as to where to find the cloaks check the readme here. These cloaks have unique textures and names, as well as descriptions telling a brief story of each one. Many unique cloaks are also hidden around the world in various places. It also has over a 100 different textures and styles for the cloaks you can find.Ĭloaks are distributed over the levelled lists so that you can find them on various NPCs around the world as well as in dungeon chests and loot. This mod has four distinct mesh styles for various types of cloaks and capes. On top of that Bethesda's website is very inefficient and takes a lot of internet to load properly which is not something I always have so my options for support on the website are limited. The Nexus allows me to host multiple versions of the mod, patches, compatibility details, as well as having much more room for description to detail out the mod itself. The reason I won't be uploading it to Bethesda's site is because the uploader for the site is much more limited then the amount of options that you have when uploading to the Nexus. PC Version for SSE can be found on the Skyrim neuxs.
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